Resources
The Temple of Kalabsha Model
First model
Textured in Radiance (created in Maya 4.5 and exported to Maya Unlimited 5.0) - Polygons: ~294 000
The early version contains less detailed pillars than the second model. The different colours are there in order to get the right materials in Radiance. The material names in Maya get mapped in a map file to a corresponding Radiance texture when exported to obj-files and then converted with obj2rad. The focus have been on rendering the temple starting from the main gate to the inside and the Hypostalle Hall so the texturing outside this area has not been completed.
Second model
Fully textured (created in Maya 5.0) - Polygons: ~2 604 000
Radiance files
Both versions of the model exist in Radiance format.
Source files
For access to the model please contact Veronica Sundstedt.
Temple of Kalabsha - photograph
Wireframe
Flat shaded
Rendered with Radiance
Rendered with Radiance
© Veronica Sundstedt, Graphics Group, University of Bristol, UK
HDR images
All files are in Radiance format (.hdr). To download, rightclick, save link as...
Beach at night, Cyprus
1600x1067px
Mirror-ball
1600x1067px
Candles (limited depth of field)
1600x1067px
© Timo Kunkel, Graphics Group, University of Bristol, UK
