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Selective Rendering using Task-Importance Maps

Veronica Sundstedt, Kurt Debattista, Alan Chalmers, Selective Rendering using Task-Importance Maps. APGV 2004 - Symposium on Applied Perception in Graphics and Visualization. ISBN 1-58113-914-4, pp. 175–175. August 2004. PDF, 1887 Kbytes.


The perception of a virtual environment depends on the user and the task the user is currently performing in that environment. This poster presents a novel approach for creating and using task maps in selective rendering to control image detail. This a priori knowledge of task-level saliency may be used to optimize the computation of animations, saving significant rendering time without altering the user's perception of the scene.

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