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High Fidelity Rendering of the Interior of an Egyptian Temple

Ivana Rudolfova, Veronica Sundstedt, High Fidelity Rendering of the Interior of an Egyptian Temple. CESCG. April 2004. PDF, 213 Kbytes.

Abstract

The key factor in rendering of interior sceneries is how to treat the windows or other openings in the walls. The light, which is coming from these secondary light sources, may have significant impact on lighting conditions of interior sceneries and therefore it should be considered in rendering. Three window models, which can be used for rendering in Radiance, are described and compared in this paper. The aim is to find the most physically accurate way to reconstruct the lighting of the interior of an Egyptian temple or any other interior sceneries.

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